Annotation of wikisrc/projects/project/wine_amd64.mdwn, revision 1.7
1.1 maxv 1: [[!template id=project
2:
3: title="Port Wine to amd64"
4:
5: contact="""
6: [port-amd64](mailto:port-amd64@NetBSD.org),
7: [tech-kern](mailto:tech-kern@NetBSD.org)
8: """
9:
10:
11: category="userland"
12: difficulty="easy"
1.7 ! maya 13: done_by"Naveen Narayanan (GSoC 2019)"
1.1 maxv 14:
15: description="""
16: The Wine program is made of two components, Wine32 and Wine64, that respectively
17: allow 32bit or 64bit Windows binaries to run on UNIX-like systems.
18:
19: Until now, Wine32 could not work on NetBSD-amd64, because the USER_LDT option
20: was not available in the kernel.
21:
22: This option was recently added, so Wine32 can now be ported to NetBSD-amd64.
23:
24: Milestones:
25:
1.5 maxv 26: * Test a static Wine32 on amd64. That is, compile Wine32 statically on
27: NetBSD-i386, and launch it on NetBSD-amd64 (which supports running native
28: 32bit binaries). See if it works, and if not, apply the necessary fixes.
29: At this stage, old Windows video games should work.
30: * Make a dynamic Wine32 work on amd64. Compile Wine32 on NetBSD-i386 in
31: a non-static way, and launch it on NetBSD-amd64.
1.1 maxv 32: * Make Wine32+Wine64 work on amd64. See the WineHQ wiki on how to achieve
33: this. At this stage, 64bit Windows binaries that use 32bit libraries should
34: work.
35: * Package Wine32+Wine64 for pkgsrc.
1.5 maxv 36:
37: Note that reaching the first step is already good.
1.1 maxv 38: """
39: ]]
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